Helmet-Texture (Both driver helmets of the team).Tech-Texture (Suspension, floorboard, cooler …).Wing-Texture (Wings, shared parts and anything that didn’t fit).LSide-Texture (right side of the car) (in F1-2005 the base was the right side, we were sloppy in this mod).The minors being carbon, the windshield and the cockpit. Every car has roughly 4 major textures and several minors. This is not too easy, and you can easily make mistakes, but to fight the most common problems, I’m writing this now.Īt first let me explain you how our car textures work. Once you are satisfied with the car or you want to see a preview ingame, you have to save the textures. You start by taking one of our templates for the mod and paint your sweet little skin. Getting a skin ingame is very similar to the method we deployed in F1-2005. Alexander Curtis on IFM 2009: Before and after….(CTDP)Dahie on IFM 2009: Before and after….
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